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[吐槽] 这次柯基的幸运成长感觉有点低

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发表于 2021.2.6 13:43 | 显示全部楼层 |阅读模式

2岁200级的状态


摩托鹿男2岁涨完年龄190幸运

勇士柯基也是这样么,还是就新手柯基成长低。。

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发表于 2021.2.6 15:02 | 显示全部楼层
拆包查到 新手冒险家柯基 的幸运成长在 3 / 4 / 7 / 8 岁时最高(勇士柯基也是)
PS:小鬼的摩托车 和 小鹿男 都是在2岁时候 幸运成长最高(0.75)


新手冒险家柯基:
        <Pet ID = "490315">
                <AgeDesc Age = "1" Aging_Life = "4" Aging_Mana = "3" Aging_Stamina = "4" Aging_STR = "3" Aging_INT = "2" Aging_DEX = "2" Aging_WILL = "2" Aging_LUCK = "2" LevelUp_Life = "1" LevelUp_Mana = "0.5" LevelUp_Stamina = "0.25" LevelUp_STR = "0.75" LevelUp_INT = "0.75" LevelUp_DEX = "0.5" LevelUp_WILL = "0.5" LevelUp_LUCK = "0.25" Buffer_LifeMax = "10" Buffer_ManaMax = "0" Buffer_StaminaMax = "0" Buffer_Str = "12" Buffer_Dex = "0" Buffer_Int = "0" Buffer_Will = "0" Buffer_Luck = "0" Buffer_AttackMin = "0" Buffer_AttackMax = "8" Buffer_WAttackMin = "0" Buffer_WAttackMax = "0" Buffer_Critical = "0" Buffer_Protect = "4" Buffer_Defence = "4" Buffer_Rate = "0" Buffer_LimitTime = "600" Body_Scale = "0.5" Head_Scale = "1" Leg_Scale = "1" Food_Min = "10" Stamina_Recovery = "100" />
                <AgeDesc Age = "2" Aging_Life = "3" Aging_Mana = "3" Aging_Stamina = "3" Aging_STR = "3" Aging_INT = "2" Aging_DEX = "2" Aging_WILL = "2" Aging_LUCK = "3" LevelUp_Life = "1" LevelUp_Mana = "0.5" LevelUp_Stamina = "0.25" LevelUp_STR = "0.5" LevelUp_INT = "0.5" LevelUp_DEX = "0.5" LevelUp_WILL = "0.75" LevelUp_LUCK = "0.25" Buffer_LifeMax = "9" Buffer_ManaMax = "0" Buffer_StaminaMax = "0" Buffer_Str = "10" Buffer_Dex = "0" Buffer_Int = "0" Buffer_Will = "0" Buffer_Luck = "0" Buffer_AttackMin = "0" Buffer_AttackMax = "8" Buffer_WAttackMin = "0" Buffer_WAttackMax = "0" Buffer_Critical = "0" Buffer_Protect = "4" Buffer_Defence = "4" Buffer_Rate = "0" Buffer_LimitTime = "570" Body_Scale = "0.5" Head_Scale = "1" Leg_Scale = "1" Food_Min = "10" Stamina_Recovery = "80" />
                <AgeDesc Age = "3" Aging_Life = "3" Aging_Mana = "3" Aging_Stamina = "3" Aging_STR = "3" Aging_INT = "2" Aging_DEX = "2" Aging_WILL = "2" Aging_LUCK = "2" LevelUp_Life = "0.75" LevelUp_Mana = "0.75" LevelUp_Stamina = "0.5" LevelUp_STR = "0.75" LevelUp_INT = "0.75" LevelUp_DEX = "0.5" LevelUp_WILL = "0.5" LevelUp_LUCK = "0.5" Buffer_LifeMax = "9" Buffer_ManaMax = "0" Buffer_StaminaMax = "0" Buffer_Str = "10" Buffer_Dex = "0" Buffer_Int = "0" Buffer_Will = "0" Buffer_Luck = "0" Buffer_AttackMin = "0" Buffer_AttackMax = "8" Buffer_WAttackMin = "0" Buffer_WAttackMax = "0" Buffer_Critical = "0" Buffer_Protect = "4" Buffer_Defence = "4" Buffer_Rate = "0" Buffer_LimitTime = "540" Body_Scale = "0.5" Head_Scale = "1" Leg_Scale = "1" Food_Min = "10" Stamina_Recovery = "60" />
                <AgeDesc Age = "4" Aging_Life = "3" Aging_Mana = "2" Aging_Stamina = "2" Aging_STR = "3" Aging_INT = "2" Aging_DEX = "2" Aging_WILL = "2" Aging_LUCK = "2" LevelUp_Life = "0.75" LevelUp_Mana = "0.75" LevelUp_Stamina = "0.5" LevelUp_STR = "0.5" LevelUp_INT = "0.5" LevelUp_DEX = "0.75" LevelUp_WILL = "0.5" LevelUp_LUCK = "0.5" Buffer_LifeMax = "8" Buffer_ManaMax = "0" Buffer_StaminaMax = "0" Buffer_Str = "9" Buffer_Dex = "0" Buffer_Int = "0" Buffer_Will = "0" Buffer_Luck = "0" Buffer_AttackMin = "0" Buffer_AttackMax = "8" Buffer_WAttackMin = "0" Buffer_WAttackMax = "0" Buffer_Critical = "0" Buffer_Protect = "3" Buffer_Defence = "3" Buffer_Rate = "0" Buffer_LimitTime = "510" Body_Scale = "0.5" Head_Scale = "1" Leg_Scale = "1" Food_Min = "10" Stamina_Recovery = "40" />
                <AgeDesc Age = "5" Aging_Life = "3" Aging_Mana = "2" Aging_Stamina = "1" Aging_STR = "2" Aging_INT = "2" Aging_DEX = "2" Aging_WILL = "2" Aging_LUCK = "1" LevelUp_Life = "0.75" LevelUp_Mana = "1" LevelUp_Stamina = "0.25" LevelUp_STR = "0.5" LevelUp_INT = "0.5" LevelUp_DEX = "0.5" LevelUp_WILL = "0.25" LevelUp_LUCK = "0.25" Buffer_LifeMax = "7" Buffer_ManaMax = "0" Buffer_StaminaMax = "0" Buffer_Str = "8" Buffer_Dex = "0" Buffer_Int = "0" Buffer_Will = "0" Buffer_Luck = "0" Buffer_AttackMin = "0" Buffer_AttackMax = "7" Buffer_WAttackMin = "0" Buffer_WAttackMax = "0" Buffer_Critical = "0" Buffer_Protect = "3" Buffer_Defence = "3" Buffer_Rate = "0" Buffer_LimitTime = "480" Body_Scale = "0.5" Head_Scale = "1" Leg_Scale = "1" Food_Min = "10" Stamina_Recovery = "20" />
                <AgeDesc Age = "6" Aging_Life = "3" Aging_Mana = "2" Aging_Stamina = "1" Aging_STR = "2" Aging_INT = "1" Aging_DEX = "1" Aging_WILL = "1" Aging_LUCK = "0" LevelUp_Life = "0.75" LevelUp_Mana = "1" LevelUp_Stamina = "0.25" LevelUp_STR = "0.5" LevelUp_INT = "0.5" LevelUp_DEX = "0.25" LevelUp_WILL = "0.25" LevelUp_LUCK = "0.25" Buffer_LifeMax = "7" Buffer_ManaMax = "0" Buffer_StaminaMax = "0" Buffer_Str = "7" Buffer_Dex = "0" Buffer_Int = "0" Buffer_Will = "0" Buffer_Luck = "0" Buffer_AttackMin = "0" Buffer_AttackMax = "7" Buffer_WAttackMin = "0" Buffer_WAttackMax = "0" Buffer_Critical = "0" Buffer_Protect = "3" Buffer_Defence = "3" Buffer_Rate = "0" Buffer_LimitTime = "450" Body_Scale = "0.5" Head_Scale = "1" Leg_Scale = "1" Food_Min = "10" Stamina_Recovery = "0" />
                <AgeDesc Age = "7" Aging_Life = "2" Aging_Mana = "1" Aging_Stamina = "2" Aging_STR = "1" Aging_INT = "1" Aging_DEX = "1" Aging_WILL = "1" Aging_LUCK = "0" LevelUp_Life = "0.5" LevelUp_Mana = "0.75" LevelUp_Stamina = "0.5" LevelUp_STR = "0.25" LevelUp_INT = "0.25" LevelUp_DEX = "0.25" LevelUp_WILL = "0" LevelUp_LUCK = "0.5" Buffer_LifeMax = "6" Buffer_ManaMax = "0" Buffer_StaminaMax = "0" Buffer_Str = "6" Buffer_Dex = "0" Buffer_Int = "0" Buffer_Will = "0" Buffer_Luck = "0" Buffer_AttackMin = "0" Buffer_AttackMax = "6" Buffer_WAttackMin = "0" Buffer_WAttackMax = "0" Buffer_Critical = "0" Buffer_Protect = "2" Buffer_Defence = "2" Buffer_Rate = "0" Buffer_LimitTime = "420" Body_Scale = "0.5" Head_Scale = "1" Leg_Scale = "1" Food_Min = "10" Stamina_Recovery = "0" />
                <AgeDesc Age = "8" Aging_Life = "2" Aging_Mana = "1" Aging_Stamina = "2" Aging_STR = "1" Aging_INT = "1" Aging_DEX = "1" Aging_WILL = "0" Aging_LUCK = "0" LevelUp_Life = "0.5" LevelUp_Mana = "0.75" LevelUp_Stamina = "0.5" LevelUp_STR = "0.25" LevelUp_INT = "0.25" LevelUp_DEX = "0.75" LevelUp_WILL = "0" LevelUp_LUCK = "0.5" Buffer_LifeMax = "5" Buffer_ManaMax = "0" Buffer_StaminaMax = "0" Buffer_Str = "5" Buffer_Dex = "0" Buffer_Int = "0" Buffer_Will = "0" Buffer_Luck = "0" Buffer_AttackMin = "0" Buffer_AttackMax = "6" Buffer_WAttackMin = "0" Buffer_WAttackMax = "0" Buffer_Critical = "0" Buffer_Protect = "2" Buffer_Defence = "2" Buffer_Rate = "0" Buffer_LimitTime = "390" Body_Scale = "0.5" Head_Scale = "1" Leg_Scale = "1" Food_Min = "10" Stamina_Recovery = "0" />
                <AgeDesc Age = "9" Aging_Life = "2" Aging_Mana = "1" Aging_Stamina = "1" Aging_STR = "1" Aging_INT = "1" Aging_DEX = "1" Aging_WILL = "0" Aging_LUCK = "0" LevelUp_Life = "0.5" LevelUp_Mana = "0.5" LevelUp_Stamina = "0.25" LevelUp_STR = "0.25" LevelUp_INT = "0.25" LevelUp_DEX = "0.5" LevelUp_WILL = "0" LevelUp_LUCK = "0.25" Buffer_LifeMax = "5" Buffer_ManaMax = "0" Buffer_StaminaMax = "0" Buffer_Str = "5" Buffer_Dex = "0" Buffer_Int = "0" Buffer_Will = "0" Buffer_Luck = "0" Buffer_AttackMin = "0" Buffer_AttackMax = "5" Buffer_WAttackMin = "0" Buffer_WAttackMax = "0" Buffer_Critical = "0" Buffer_Protect = "2" Buffer_Defence = "2" Buffer_Rate = "0" Buffer_LimitTime = "360" Body_Scale = "0.5" Head_Scale = "1" Leg_Scale = "1" Food_Min = "10" Stamina_Recovery = "0" />
                <AgeDesc Age = "10" Aging_Life = "2" Aging_Mana = "1" Aging_Stamina = "1" Aging_STR = "1" Aging_INT = "1" Aging_DEX = "1" Aging_WILL = "0" Aging_LUCK = "0" LevelUp_Life = "0.5" LevelUp_Mana = "0.5" LevelUp_Stamina = "0.25" LevelUp_STR = "0.25" LevelUp_INT = "0.25" LevelUp_DEX = "0.25" LevelUp_WILL = "0" LevelUp_LUCK = "0.25" Buffer_LifeMax = "4" Buffer_ManaMax = "0" Buffer_StaminaMax = "0" Buffer_Str = "4" Buffer_Dex = "0" Buffer_Int = "0" Buffer_Will = "0" Buffer_Luck = "0" Buffer_AttackMin = "0" Buffer_AttackMax = "5" Buffer_WAttackMin = "0" Buffer_WAttackMax = "0" Buffer_Critical = "0" Buffer_Protect = "1" Buffer_Defence = "1" Buffer_Rate = "0" Buffer_LimitTime = "330" Body_Scale = "0.5" Head_Scale = "1" Leg_Scale = "1" Food_Min = "10" Stamina_Recovery = "0" />
                <AgeDesc Age = "11" Aging_Life = "0" Aging_Mana = "0" Aging_Stamina = "0" Aging_STR = "0" Aging_INT = "0" Aging_DEX = "0" Aging_WILL = "0" Aging_LUCK = "0" LevelUp_Life = "0" LevelUp_Mana = "0" LevelUp_Stamina = "0" LevelUp_STR = "0" LevelUp_INT = "0" LevelUp_DEX = "0" LevelUp_WILL = "0" LevelUp_LUCK = "0" Buffer_LifeMax = "3" Buffer_ManaMax = "0" Buffer_StaminaMax = "0" Buffer_Str = "3" Buffer_Dex = "0" Buffer_Int = "0" Buffer_Will = "0" Buffer_Luck = "0" Buffer_AttackMin = "0" Buffer_AttackMax = "4" Buffer_WAttackMin = "0" Buffer_WAttackMax = "0" Buffer_Critical = "0" Buffer_Protect = "1" Buffer_Defence = "1" Buffer_Rate = "0" Buffer_LimitTime = "300" Body_Scale = "0.5" Head_Scale = "1" Leg_Scale = "1" Food_Min = "10" Stamina_Recovery = "0" />
                <AgeDesc Age = "12" Aging_Life = "0" Aging_Mana = "0" Aging_Stamina = "0" Aging_STR = "0" Aging_INT = "0" Aging_DEX = "0" Aging_WILL = "0" Aging_LUCK = "0" LevelUp_Life = "0" LevelUp_Mana = "0" LevelUp_Stamina = "0" LevelUp_STR = "0" LevelUp_INT = "0" LevelUp_DEX = "0" LevelUp_WILL = "0" LevelUp_LUCK = "0" Buffer_LifeMax = "3" Buffer_ManaMax = "0" Buffer_StaminaMax = "0" Buffer_Str = "3" Buffer_Dex = "0" Buffer_Int = "0" Buffer_Will = "0" Buffer_Luck = "0" Buffer_AttackMin = "0" Buffer_AttackMax = "3" Buffer_WAttackMin = "0" Buffer_WAttackMax = "0" Buffer_Critical = "0" Buffer_Protect = "1" Buffer_Defence = "1" Buffer_Rate = "0" Buffer_LimitTime = "270" Body_Scale = "0.5" Head_Scale = "1" Leg_Scale = "1" Food_Min = "10" Stamina_Recovery = "0" />
                <AgeDesc Age = "13" Aging_Life = "0" Aging_Mana = "0" Aging_Stamina = "0" Aging_STR = "0" Aging_INT = "0" Aging_DEX = "0" Aging_WILL = "0" Aging_LUCK = "0" LevelUp_Life = "0" LevelUp_Mana = "0" LevelUp_Stamina = "0" LevelUp_STR = "0" LevelUp_INT = "0" LevelUp_DEX = "0" LevelUp_WILL = "0" LevelUp_LUCK = "0" Buffer_LifeMax = "2" Buffer_ManaMax = "0" Buffer_StaminaMax = "0" Buffer_Str = "2" Buffer_Dex = "0" Buffer_Int = "0" Buffer_Will = "0" Buffer_Luck = "0" Buffer_AttackMin = "0" Buffer_AttackMax = "2" Buffer_WAttackMin = "0" Buffer_WAttackMax = "0" Buffer_Critical = "0" Buffer_Protect = "1" Buffer_Defence = "1" Buffer_Rate = "0" Buffer_LimitTime = "240" Body_Scale = "0.5" Head_Scale = "1" Leg_Scale = "1" Food_Min = "10" Stamina_Recovery = "0" />
                <AgeDesc Age = "14" Aging_Life = "0" Aging_Mana = "0" Aging_Stamina = "0" Aging_STR = "0" Aging_INT = "0" Aging_DEX = "0" Aging_WILL = "0" Aging_LUCK = "0" LevelUp_Life = "0" LevelUp_Mana = "0" LevelUp_Stamina = "0" LevelUp_STR = "0" LevelUp_INT = "0" LevelUp_DEX = "0" LevelUp_WILL = "0" LevelUp_LUCK = "0" Buffer_LifeMax = "1" Buffer_ManaMax = "0" Buffer_StaminaMax = "0" Buffer_Str = "1" Buffer_Dex = "0" Buffer_Int = "0" Buffer_Will = "0" Buffer_Luck = "0" Buffer_AttackMin = "0" Buffer_AttackMax = "1" Buffer_WAttackMin = "0" Buffer_WAttackMax = "0" Buffer_Critical = "0" Buffer_Protect = "0" Buffer_Defence = "0" Buffer_Rate = "0" Buffer_LimitTime = "210" Body_Scale = "0.5" Head_Scale = "1" Leg_Scale = "1" Food_Min = "10" Stamina_Recovery = "0" />
                <AgeDesc Age = "15" Aging_Life = "0" Aging_Mana = "0" Aging_Stamina = "0" Aging_STR = "0" Aging_INT = "0" Aging_DEX = "0" Aging_WILL = "0" Aging_LUCK = "0" LevelUp_Life = "0" LevelUp_Mana = "0" LevelUp_Stamina = "0" LevelUp_STR = "0" LevelUp_INT = "0" LevelUp_DEX = "0" LevelUp_WILL = "0" LevelUp_LUCK = "0" Buffer_LifeMax = "1" Buffer_ManaMax = "0" Buffer_StaminaMax = "0" Buffer_Str = "1" Buffer_Dex = "0" Buffer_Int = "0" Buffer_Will = "0" Buffer_Luck = "0" Buffer_AttackMin = "0" Buffer_AttackMax = "1" Buffer_WAttackMin = "0" Buffer_WAttackMax = "0" Buffer_Critical = "0" Buffer_Protect = "0" Buffer_Defence = "0" Buffer_Rate = "0" Buffer_LimitTime = "180" Body_Scale = "0.5" Head_Scale = "1" Leg_Scale = "1" Food_Min = "10" Stamina_Recovery = "0" />
        </Pet>
勇士柯基:
<Pet ID = "490302">
                <AgeDesc Age = "1" Aging_Life = "4" Aging_Mana = "3" Aging_Stamina = "4" Aging_STR = "3" Aging_INT = "2" Aging_DEX = "2" Aging_WILL = "2" Aging_LUCK = "2" LevelUp_Life = "1" LevelUp_Mana = "0.5" LevelUp_Stamina = "0.25" LevelUp_STR = "0.75" LevelUp_INT = "0.75" LevelUp_DEX = "0.5" LevelUp_WILL = "0.5" LevelUp_LUCK = "0.25" Buffer_LifeMax = "10" Buffer_ManaMax = "0" Buffer_StaminaMax = "0" Buffer_Str = "12" Buffer_Dex = "0" Buffer_Int = "0" Buffer_Will = "0" Buffer_Luck = "0" Buffer_AttackMin = "0" Buffer_AttackMax = "8" Buffer_WAttackMin = "0" Buffer_WAttackMax = "0" Buffer_Critical = "0" Buffer_Protect = "4" Buffer_Defence = "4" Buffer_Rate = "0" Buffer_LimitTime = "600" Body_Scale = "0.5" Head_Scale = "1" Leg_Scale = "1" Food_Min = "10" Stamina_Recovery = "100" />
                <AgeDesc Age = "2" Aging_Life = "3" Aging_Mana = "3" Aging_Stamina = "3" Aging_STR = "3" Aging_INT = "2" Aging_DEX = "2" Aging_WILL = "2" Aging_LUCK = "3" LevelUp_Life = "1" LevelUp_Mana = "0.5" LevelUp_Stamina = "0.25" LevelUp_STR = "0.5" LevelUp_INT = "0.5" LevelUp_DEX = "0.5" LevelUp_WILL = "0.75" LevelUp_LUCK = "0.25" Buffer_LifeMax = "9" Buffer_ManaMax = "0" Buffer_StaminaMax = "0" Buffer_Str = "10" Buffer_Dex = "0" Buffer_Int = "0" Buffer_Will = "0" Buffer_Luck = "0" Buffer_AttackMin = "0" Buffer_AttackMax = "8" Buffer_WAttackMin = "0" Buffer_WAttackMax = "0" Buffer_Critical = "0" Buffer_Protect = "4" Buffer_Defence = "4" Buffer_Rate = "0" Buffer_LimitTime = "570" Body_Scale = "0.5" Head_Scale = "1" Leg_Scale = "1" Food_Min = "10" Stamina_Recovery = "80" />
                <AgeDesc Age = "3" Aging_Life = "3" Aging_Mana = "3" Aging_Stamina = "3" Aging_STR = "3" Aging_INT = "2" Aging_DEX = "2" Aging_WILL = "2" Aging_LUCK = "2" LevelUp_Life = "0.75" LevelUp_Mana = "0.75" LevelUp_Stamina = "0.5" LevelUp_STR = "0.75" LevelUp_INT = "0.75" LevelUp_DEX = "0.5" LevelUp_WILL = "0.5" LevelUp_LUCK = "0.5" Buffer_LifeMax = "9" Buffer_ManaMax = "0" Buffer_StaminaMax = "0" Buffer_Str = "10" Buffer_Dex = "0" Buffer_Int = "0" Buffer_Will = "0" Buffer_Luck = "0" Buffer_AttackMin = "0" Buffer_AttackMax = "8" Buffer_WAttackMin = "0" Buffer_WAttackMax = "0" Buffer_Critical = "0" Buffer_Protect = "4" Buffer_Defence = "4" Buffer_Rate = "0" Buffer_LimitTime = "540" Body_Scale = "0.5" Head_Scale = "1" Leg_Scale = "1" Food_Min = "10" Stamina_Recovery = "60" />
                <AgeDesc Age = "4" Aging_Life = "3" Aging_Mana = "2" Aging_Stamina = "2" Aging_STR = "3" Aging_INT = "2" Aging_DEX = "2" Aging_WILL = "2" Aging_LUCK = "2" LevelUp_Life = "0.75" LevelUp_Mana = "0.75" LevelUp_Stamina = "0.5" LevelUp_STR = "0.5" LevelUp_INT = "0.5" LevelUp_DEX = "0.75" LevelUp_WILL = "0.5" LevelUp_LUCK = "0.5" Buffer_LifeMax = "8" Buffer_ManaMax = "0" Buffer_StaminaMax = "0" Buffer_Str = "9" Buffer_Dex = "0" Buffer_Int = "0" Buffer_Will = "0" Buffer_Luck = "0" Buffer_AttackMin = "0" Buffer_AttackMax = "8" Buffer_WAttackMin = "0" Buffer_WAttackMax = "0" Buffer_Critical = "0" Buffer_Protect = "3" Buffer_Defence = "3" Buffer_Rate = "0" Buffer_LimitTime = "510" Body_Scale = "0.5" Head_Scale = "1" Leg_Scale = "1" Food_Min = "10" Stamina_Recovery = "40" />
                <AgeDesc Age = "5" Aging_Life = "3" Aging_Mana = "2" Aging_Stamina = "1" Aging_STR = "2" Aging_INT = "2" Aging_DEX = "2" Aging_WILL = "2" Aging_LUCK = "1" LevelUp_Life = "0.75" LevelUp_Mana = "1" LevelUp_Stamina = "0.25" LevelUp_STR = "0.5" LevelUp_INT = "0.5" LevelUp_DEX = "0.5" LevelUp_WILL = "0.25" LevelUp_LUCK = "0.25" Buffer_LifeMax = "7" Buffer_ManaMax = "0" Buffer_StaminaMax = "0" Buffer_Str = "8" Buffer_Dex = "0" Buffer_Int = "0" Buffer_Will = "0" Buffer_Luck = "0" Buffer_AttackMin = "0" Buffer_AttackMax = "7" Buffer_WAttackMin = "0" Buffer_WAttackMax = "0" Buffer_Critical = "0" Buffer_Protect = "3" Buffer_Defence = "3" Buffer_Rate = "0" Buffer_LimitTime = "480" Body_Scale = "0.5" Head_Scale = "1" Leg_Scale = "1" Food_Min = "10" Stamina_Recovery = "20" />
                <AgeDesc Age = "6" Aging_Life = "3" Aging_Mana = "2" Aging_Stamina = "1" Aging_STR = "2" Aging_INT = "1" Aging_DEX = "1" Aging_WILL = "1" Aging_LUCK = "0" LevelUp_Life = "0.75" LevelUp_Mana = "1" LevelUp_Stamina = "0.25" LevelUp_STR = "0.5" LevelUp_INT = "0.5" LevelUp_DEX = "0.25" LevelUp_WILL = "0.25" LevelUp_LUCK = "0.25" Buffer_LifeMax = "7" Buffer_ManaMax = "0" Buffer_StaminaMax = "0" Buffer_Str = "7" Buffer_Dex = "0" Buffer_Int = "0" Buffer_Will = "0" Buffer_Luck = "0" Buffer_AttackMin = "0" Buffer_AttackMax = "7" Buffer_WAttackMin = "0" Buffer_WAttackMax = "0" Buffer_Critical = "0" Buffer_Protect = "3" Buffer_Defence = "3" Buffer_Rate = "0" Buffer_LimitTime = "450" Body_Scale = "0.5" Head_Scale = "1" Leg_Scale = "1" Food_Min = "10" Stamina_Recovery = "0" />
                <AgeDesc Age = "7" Aging_Life = "2" Aging_Mana = "1" Aging_Stamina = "2" Aging_STR = "1" Aging_INT = "1" Aging_DEX = "1" Aging_WILL = "1" Aging_LUCK = "0" LevelUp_Life = "0.5" LevelUp_Mana = "0.75" LevelUp_Stamina = "0.5" LevelUp_STR = "0.25" LevelUp_INT = "0.25" LevelUp_DEX = "0.25" LevelUp_WILL = "0" LevelUp_LUCK = "0.5" Buffer_LifeMax = "6" Buffer_ManaMax = "0" Buffer_StaminaMax = "0" Buffer_Str = "6" Buffer_Dex = "0" Buffer_Int = "0" Buffer_Will = "0" Buffer_Luck = "0" Buffer_AttackMin = "0" Buffer_AttackMax = "6" Buffer_WAttackMin = "0" Buffer_WAttackMax = "0" Buffer_Critical = "0" Buffer_Protect = "2" Buffer_Defence = "2" Buffer_Rate = "0" Buffer_LimitTime = "420" Body_Scale = "0.5" Head_Scale = "1" Leg_Scale = "1" Food_Min = "10" Stamina_Recovery = "0" />
                <AgeDesc Age = "8" Aging_Life = "2" Aging_Mana = "1" Aging_Stamina = "2" Aging_STR = "1" Aging_INT = "1" Aging_DEX = "1" Aging_WILL = "0" Aging_LUCK = "0" LevelUp_Life = "0.5" LevelUp_Mana = "0.75" LevelUp_Stamina = "0.5" LevelUp_STR = "0.25" LevelUp_INT = "0.25" LevelUp_DEX = "0.75" LevelUp_WILL = "0" LevelUp_LUCK = "0.5" Buffer_LifeMax = "5" Buffer_ManaMax = "0" Buffer_StaminaMax = "0" Buffer_Str = "5" Buffer_Dex = "0" Buffer_Int = "0" Buffer_Will = "0" Buffer_Luck = "0" Buffer_AttackMin = "0" Buffer_AttackMax = "6" Buffer_WAttackMin = "0" Buffer_WAttackMax = "0" Buffer_Critical = "0" Buffer_Protect = "2" Buffer_Defence = "2" Buffer_Rate = "0" Buffer_LimitTime = "390" Body_Scale = "0.5" Head_Scale = "1" Leg_Scale = "1" Food_Min = "10" Stamina_Recovery = "0" />
                <AgeDesc Age = "9" Aging_Life = "2" Aging_Mana = "1" Aging_Stamina = "1" Aging_STR = "1" Aging_INT = "1" Aging_DEX = "1" Aging_WILL = "0" Aging_LUCK = "0" LevelUp_Life = "0.5" LevelUp_Mana = "0.5" LevelUp_Stamina = "0.25" LevelUp_STR = "0.25" LevelUp_INT = "0.25" LevelUp_DEX = "0.5" LevelUp_WILL = "0" LevelUp_LUCK = "0.25" Buffer_LifeMax = "5" Buffer_ManaMax = "0" Buffer_StaminaMax = "0" Buffer_Str = "5" Buffer_Dex = "0" Buffer_Int = "0" Buffer_Will = "0" Buffer_Luck = "0" Buffer_AttackMin = "0" Buffer_AttackMax = "5" Buffer_WAttackMin = "0" Buffer_WAttackMax = "0" Buffer_Critical = "0" Buffer_Protect = "2" Buffer_Defence = "2" Buffer_Rate = "0" Buffer_LimitTime = "360" Body_Scale = "0.5" Head_Scale = "1" Leg_Scale = "1" Food_Min = "10" Stamina_Recovery = "0" />
                <AgeDesc Age = "10" Aging_Life = "2" Aging_Mana = "1" Aging_Stamina = "1" Aging_STR = "1" Aging_INT = "1" Aging_DEX = "1" Aging_WILL = "0" Aging_LUCK = "0" LevelUp_Life = "0.5" LevelUp_Mana = "0.5" LevelUp_Stamina = "0.25" LevelUp_STR = "0.25" LevelUp_INT = "0.25" LevelUp_DEX = "0.25" LevelUp_WILL = "0" LevelUp_LUCK = "0.25" Buffer_LifeMax = "4" Buffer_ManaMax = "0" Buffer_StaminaMax = "0" Buffer_Str = "4" Buffer_Dex = "0" Buffer_Int = "0" Buffer_Will = "0" Buffer_Luck = "0" Buffer_AttackMin = "0" Buffer_AttackMax = "5" Buffer_WAttackMin = "0" Buffer_WAttackMax = "0" Buffer_Critical = "0" Buffer_Protect = "1" Buffer_Defence = "1" Buffer_Rate = "0" Buffer_LimitTime = "330" Body_Scale = "0.5" Head_Scale = "1" Leg_Scale = "1" Food_Min = "10" Stamina_Recovery = "0" />
                <AgeDesc Age = "11" Aging_Life = "0" Aging_Mana = "0" Aging_Stamina = "0" Aging_STR = "0" Aging_INT = "0" Aging_DEX = "0" Aging_WILL = "0" Aging_LUCK = "0" LevelUp_Life = "0" LevelUp_Mana = "0" LevelUp_Stamina = "0" LevelUp_STR = "0" LevelUp_INT = "0" LevelUp_DEX = "0" LevelUp_WILL = "0" LevelUp_LUCK = "0" Buffer_LifeMax = "3" Buffer_ManaMax = "0" Buffer_StaminaMax = "0" Buffer_Str = "3" Buffer_Dex = "0" Buffer_Int = "0" Buffer_Will = "0" Buffer_Luck = "0" Buffer_AttackMin = "0" Buffer_AttackMax = "4" Buffer_WAttackMin = "0" Buffer_WAttackMax = "0" Buffer_Critical = "0" Buffer_Protect = "1" Buffer_Defence = "1" Buffer_Rate = "0" Buffer_LimitTime = "300" Body_Scale = "0.5" Head_Scale = "1" Leg_Scale = "1" Food_Min = "10" Stamina_Recovery = "0" />
                <AgeDesc Age = "12" Aging_Life = "0" Aging_Mana = "0" Aging_Stamina = "0" Aging_STR = "0" Aging_INT = "0" Aging_DEX = "0" Aging_WILL = "0" Aging_LUCK = "0" LevelUp_Life = "0" LevelUp_Mana = "0" LevelUp_Stamina = "0" LevelUp_STR = "0" LevelUp_INT = "0" LevelUp_DEX = "0" LevelUp_WILL = "0" LevelUp_LUCK = "0" Buffer_LifeMax = "3" Buffer_ManaMax = "0" Buffer_StaminaMax = "0" Buffer_Str = "3" Buffer_Dex = "0" Buffer_Int = "0" Buffer_Will = "0" Buffer_Luck = "0" Buffer_AttackMin = "0" Buffer_AttackMax = "3" Buffer_WAttackMin = "0" Buffer_WAttackMax = "0" Buffer_Critical = "0" Buffer_Protect = "1" Buffer_Defence = "1" Buffer_Rate = "0" Buffer_LimitTime = "270" Body_Scale = "0.5" Head_Scale = "1" Leg_Scale = "1" Food_Min = "10" Stamina_Recovery = "0" />
                <AgeDesc Age = "13" Aging_Life = "0" Aging_Mana = "0" Aging_Stamina = "0" Aging_STR = "0" Aging_INT = "0" Aging_DEX = "0" Aging_WILL = "0" Aging_LUCK = "0" LevelUp_Life = "0" LevelUp_Mana = "0" LevelUp_Stamina = "0" LevelUp_STR = "0" LevelUp_INT = "0" LevelUp_DEX = "0" LevelUp_WILL = "0" LevelUp_LUCK = "0" Buffer_LifeMax = "2" Buffer_ManaMax = "0" Buffer_StaminaMax = "0" Buffer_Str = "2" Buffer_Dex = "0" Buffer_Int = "0" Buffer_Will = "0" Buffer_Luck = "0" Buffer_AttackMin = "0" Buffer_AttackMax = "2" Buffer_WAttackMin = "0" Buffer_WAttackMax = "0" Buffer_Critical = "0" Buffer_Protect = "1" Buffer_Defence = "1" Buffer_Rate = "0" Buffer_LimitTime = "240" Body_Scale = "0.5" Head_Scale = "1" Leg_Scale = "1" Food_Min = "10" Stamina_Recovery = "0" />
                <AgeDesc Age = "14" Aging_Life = "0" Aging_Mana = "0" Aging_Stamina = "0" Aging_STR = "0" Aging_INT = "0" Aging_DEX = "0" Aging_WILL = "0" Aging_LUCK = "0" LevelUp_Life = "0" LevelUp_Mana = "0" LevelUp_Stamina = "0" LevelUp_STR = "0" LevelUp_INT = "0" LevelUp_DEX = "0" LevelUp_WILL = "0" LevelUp_LUCK = "0" Buffer_LifeMax = "1" Buffer_ManaMax = "0" Buffer_StaminaMax = "0" Buffer_Str = "1" Buffer_Dex = "0" Buffer_Int = "0" Buffer_Will = "0" Buffer_Luck = "0" Buffer_AttackMin = "0" Buffer_AttackMax = "1" Buffer_WAttackMin = "0" Buffer_WAttackMax = "0" Buffer_Critical = "0" Buffer_Protect = "0" Buffer_Defence = "0" Buffer_Rate = "0" Buffer_LimitTime = "210" Body_Scale = "0.5" Head_Scale = "1" Leg_Scale = "1" Food_Min = "10" Stamina_Recovery = "0" />
                <AgeDesc Age = "15" Aging_Life = "0" Aging_Mana = "0" Aging_Stamina = "0" Aging_STR = "0" Aging_INT = "0" Aging_DEX = "0" Aging_WILL = "0" Aging_LUCK = "0" LevelUp_Life = "0" LevelUp_Mana = "0" LevelUp_Stamina = "0" LevelUp_STR = "0" LevelUp_INT = "0" LevelUp_DEX = "0" LevelUp_WILL = "0" LevelUp_LUCK = "0" Buffer_LifeMax = "1" Buffer_ManaMax = "0" Buffer_StaminaMax = "0" Buffer_Str = "1" Buffer_Dex = "0" Buffer_Int = "0" Buffer_Will = "0" Buffer_Luck = "0" Buffer_AttackMin = "0" Buffer_AttackMax = "1" Buffer_WAttackMin = "0" Buffer_WAttackMax = "0" Buffer_Critical = "0" Buffer_Protect = "0" Buffer_Defence = "0" Buffer_Rate = "0" Buffer_LimitTime = "180" Body_Scale = "0.5" Head_Scale = "1" Leg_Scale = "1" Food_Min = "10" Stamina_Recovery = "0" />
        </Pet>




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参与人数 1声望 +10 金币 +12 收起 理由
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 楼主| 发表于 2021.2.6 15:05 | 显示全部楼层

看来要3岁50级了,2岁砍了0.5的幸运成长,没看明白。。看惯例都是涨年龄属性的1/4

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发表于 2021.2.7 09:05 | 显示全部楼层
我还以为 所有宠物 都是1岁200级 属性成长最高···

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+1  发表于 2021.2.7 12:01
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