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<Pet ID = "490315"> <AgeDesc Age = "1" Aging_Life = "4" Aging_Mana = "3" Aging_Stamina = "4" Aging_STR = "3" Aging_INT = "2" Aging_DEX = "2" Aging_WILL = "2" Aging_LUCK = "2" LevelUp_Life = "1" LevelUp_Mana = "0.5" LevelUp_Stamina = "0.25" LevelUp_STR = "0.75" LevelUp_INT = "0.75" LevelUp_DEX = "0.5" LevelUp_WILL = "0.5" LevelUp_LUCK = "0.25" Buffer_LifeMax = "10" Buffer_ManaMax = "0" Buffer_StaminaMax = "0" Buffer_Str = "12" Buffer_Dex = "0" Buffer_Int = "0" Buffer_Will = "0" Buffer_Luck = "0" Buffer_AttackMin = "0" Buffer_AttackMax = "8" Buffer_WAttackMin = "0" Buffer_WAttackMax = "0" Buffer_Critical = "0" Buffer_Protect = "4" Buffer_Defence = "4" Buffer_Rate = "0" Buffer_LimitTime = "600" Body_Scale = "0.5" Head_Scale = "1" Leg_Scale = "1" Food_Min = "10" Stamina_Recovery = "100" /> <AgeDesc Age = "2" Aging_Life = "3" Aging_Mana = "3" Aging_Stamina = "3" Aging_STR = "3" Aging_INT = "2" Aging_DEX = "2" Aging_WILL = "2" Aging_LUCK = "3" LevelUp_Life = "1" LevelUp_Mana = "0.5" LevelUp_Stamina = "0.25" LevelUp_STR = "0.5" LevelUp_INT = "0.5" LevelUp_DEX = "0.5" LevelUp_WILL = "0.75" LevelUp_LUCK = "0.25" Buffer_LifeMax = "9" Buffer_ManaMax = "0" Buffer_StaminaMax = "0" Buffer_Str = "10" Buffer_Dex = "0" Buffer_Int = "0" Buffer_Will = "0" Buffer_Luck = "0" Buffer_AttackMin = "0" Buffer_AttackMax = "8" Buffer_WAttackMin = "0" Buffer_WAttackMax = "0" Buffer_Critical = "0" Buffer_Protect = "4" Buffer_Defence = "4" Buffer_Rate = "0" Buffer_LimitTime = "570" Body_Scale = "0.5" Head_Scale = "1" Leg_Scale = "1" Food_Min = "10" Stamina_Recovery = "80" /> <AgeDesc Age = "3" Aging_Life = "3" Aging_Mana = "3" Aging_Stamina = "3" Aging_STR = "3" Aging_INT = "2" Aging_DEX = "2" Aging_WILL = "2" Aging_LUCK = "2" LevelUp_Life = "0.75" LevelUp_Mana = "0.75" LevelUp_Stamina = "0.5" LevelUp_STR = "0.75" LevelUp_INT = "0.75" LevelUp_DEX = "0.5" LevelUp_WILL = "0.5" LevelUp_LUCK = "0.5" Buffer_LifeMax = "9" Buffer_ManaMax = "0" Buffer_StaminaMax = "0" Buffer_Str = "10" Buffer_Dex = "0" Buffer_Int = "0" Buffer_Will = "0" Buffer_Luck = "0" Buffer_AttackMin = "0" Buffer_AttackMax = "8" Buffer_WAttackMin = "0" Buffer_WAttackMax = "0" Buffer_Critical = "0" Buffer_Protect = "4" Buffer_Defence = "4" Buffer_Rate = "0" Buffer_LimitTime = "540" Body_Scale = "0.5" Head_Scale = "1" Leg_Scale = "1" Food_Min = "10" Stamina_Recovery = "60" /> <AgeDesc Age = "4" Aging_Life = "3" Aging_Mana = "2" Aging_Stamina = "2" Aging_STR = "3" Aging_INT = "2" Aging_DEX = "2" Aging_WILL = "2" Aging_LUCK = "2" LevelUp_Life = "0.75" LevelUp_Mana = "0.75" LevelUp_Stamina = "0.5" LevelUp_STR = "0.5" LevelUp_INT = "0.5" LevelUp_DEX = "0.75" LevelUp_WILL = "0.5" LevelUp_LUCK = "0.5" Buffer_LifeMax = "8" Buffer_ManaMax = "0" Buffer_StaminaMax = "0" Buffer_Str = "9" Buffer_Dex = "0" Buffer_Int = "0" Buffer_Will = "0" Buffer_Luck = "0" Buffer_AttackMin = "0" Buffer_AttackMax = "8" Buffer_WAttackMin = "0" Buffer_WAttackMax = "0" Buffer_Critical = "0" Buffer_Protect = "3" Buffer_Defence = "3" Buffer_Rate = "0" Buffer_LimitTime = "510" Body_Scale = "0.5" Head_Scale = "1" Leg_Scale = "1" Food_Min = "10" Stamina_Recovery = "40" /> <AgeDesc Age = "5" Aging_Life = "3" Aging_Mana = "2" Aging_Stamina = "1" Aging_STR = "2" Aging_INT = "2" Aging_DEX = "2" Aging_WILL = "2" Aging_LUCK = "1" LevelUp_Life = "0.75" LevelUp_Mana = "1" LevelUp_Stamina = "0.25" LevelUp_STR = "0.5" LevelUp_INT = "0.5" LevelUp_DEX = "0.5" LevelUp_WILL = "0.25" LevelUp_LUCK = "0.25" Buffer_LifeMax = "7" Buffer_ManaMax = "0" Buffer_StaminaMax = "0" Buffer_Str = "8" Buffer_Dex = "0" Buffer_Int = "0" Buffer_Will = "0" Buffer_Luck = "0" Buffer_AttackMin = "0" Buffer_AttackMax = "7" Buffer_WAttackMin = "0" Buffer_WAttackMax = "0" Buffer_Critical = "0" Buffer_Protect = "3" Buffer_Defence = "3" Buffer_Rate = "0" Buffer_LimitTime = "480" Body_Scale = "0.5" Head_Scale = "1" Leg_Scale = "1" Food_Min = "10" Stamina_Recovery = "20" /> <AgeDesc Age = "6" Aging_Life = "3" Aging_Mana = "2" Aging_Stamina = "1" Aging_STR = "2" Aging_INT = "1" Aging_DEX = "1" Aging_WILL = "1" Aging_LUCK = "0" LevelUp_Life = "0.75" LevelUp_Mana = "1" LevelUp_Stamina = "0.25" LevelUp_STR = "0.5" LevelUp_INT = "0.5" LevelUp_DEX = "0.25" LevelUp_WILL = "0.25" LevelUp_LUCK = "0.25" Buffer_LifeMax = "7" Buffer_ManaMax = "0" Buffer_StaminaMax = "0" Buffer_Str = "7" Buffer_Dex = "0" Buffer_Int = "0" Buffer_Will = "0" Buffer_Luck = "0" Buffer_AttackMin = "0" Buffer_AttackMax = "7" Buffer_WAttackMin = "0" Buffer_WAttackMax = "0" Buffer_Critical = "0" Buffer_Protect = "3" Buffer_Defence = "3" Buffer_Rate = "0" Buffer_LimitTime = "450" Body_Scale = "0.5" Head_Scale = "1" Leg_Scale = "1" Food_Min = "10" Stamina_Recovery = "0" /> <AgeDesc Age = "7" Aging_Life = "2" Aging_Mana = "1" Aging_Stamina = "2" Aging_STR = "1" Aging_INT = "1" Aging_DEX = "1" Aging_WILL = "1" Aging_LUCK = "0" LevelUp_Life = "0.5" LevelUp_Mana = "0.75" LevelUp_Stamina = "0.5" LevelUp_STR = "0.25" LevelUp_INT = "0.25" LevelUp_DEX = "0.25" LevelUp_WILL = "0" LevelUp_LUCK = "0.5" Buffer_LifeMax = "6" Buffer_ManaMax = "0" Buffer_StaminaMax = "0" Buffer_Str = "6" Buffer_Dex = "0" Buffer_Int = "0" Buffer_Will = "0" Buffer_Luck = "0" Buffer_AttackMin = "0" Buffer_AttackMax = "6" Buffer_WAttackMin = "0" Buffer_WAttackMax = "0" Buffer_Critical = "0" Buffer_Protect = "2" Buffer_Defence = "2" Buffer_Rate = "0" Buffer_LimitTime = "420" Body_Scale = "0.5" Head_Scale = "1" Leg_Scale = "1" Food_Min = "10" Stamina_Recovery = "0" /> <AgeDesc Age = "8" Aging_Life = "2" Aging_Mana = "1" Aging_Stamina = "2" Aging_STR = "1" Aging_INT = "1" Aging_DEX = "1" Aging_WILL = "0" Aging_LUCK = "0" LevelUp_Life = "0.5" LevelUp_Mana = "0.75" LevelUp_Stamina = "0.5" LevelUp_STR = "0.25" LevelUp_INT = "0.25" LevelUp_DEX = "0.75" LevelUp_WILL = "0" LevelUp_LUCK = "0.5" Buffer_LifeMax = "5" Buffer_ManaMax = "0" Buffer_StaminaMax = "0" Buffer_Str = "5" Buffer_Dex = "0" Buffer_Int = "0" Buffer_Will = "0" Buffer_Luck = "0" Buffer_AttackMin = "0" Buffer_AttackMax = "6" Buffer_WAttackMin = "0" Buffer_WAttackMax = "0" Buffer_Critical = "0" Buffer_Protect = "2" Buffer_Defence = "2" Buffer_Rate = "0" Buffer_LimitTime = "390" Body_Scale = "0.5" Head_Scale = "1" Leg_Scale = "1" Food_Min = "10" Stamina_Recovery = "0" /> <AgeDesc Age = "9" Aging_Life = "2" Aging_Mana = "1" Aging_Stamina = "1" Aging_STR = "1" Aging_INT = "1" Aging_DEX = "1" Aging_WILL = "0" Aging_LUCK = "0" LevelUp_Life = "0.5" LevelUp_Mana = "0.5" LevelUp_Stamina = "0.25" LevelUp_STR = "0.25" LevelUp_INT = "0.25" LevelUp_DEX = "0.5" LevelUp_WILL = "0" LevelUp_LUCK = "0.25" Buffer_LifeMax = "5" Buffer_ManaMax = "0" Buffer_StaminaMax = "0" Buffer_Str = "5" Buffer_Dex = "0" Buffer_Int = "0" Buffer_Will = "0" Buffer_Luck = "0" Buffer_AttackMin = "0" Buffer_AttackMax = "5" Buffer_WAttackMin = "0" Buffer_WAttackMax = "0" Buffer_Critical = "0" Buffer_Protect = "2" Buffer_Defence = "2" Buffer_Rate = "0" Buffer_LimitTime = "360" Body_Scale = "0.5" Head_Scale = "1" Leg_Scale = "1" Food_Min = "10" Stamina_Recovery = "0" /> <AgeDesc Age = "10" Aging_Life = "2" Aging_Mana = "1" Aging_Stamina = "1" Aging_STR = "1" Aging_INT = "1" Aging_DEX = "1" Aging_WILL = "0" Aging_LUCK = "0" LevelUp_Life = "0.5" LevelUp_Mana = "0.5" LevelUp_Stamina = "0.25" LevelUp_STR = "0.25" LevelUp_INT = "0.25" LevelUp_DEX = "0.25" LevelUp_WILL = "0" LevelUp_LUCK = "0.25" Buffer_LifeMax = "4" Buffer_ManaMax = "0" Buffer_StaminaMax = "0" Buffer_Str = "4" Buffer_Dex = "0" Buffer_Int = "0" Buffer_Will = "0" Buffer_Luck = "0" Buffer_AttackMin = "0" Buffer_AttackMax = "5" Buffer_WAttackMin = "0" Buffer_WAttackMax = "0" Buffer_Critical = "0" Buffer_Protect = "1" Buffer_Defence = "1" Buffer_Rate = "0" Buffer_LimitTime = "330" Body_Scale = "0.5" Head_Scale = "1" Leg_Scale = "1" Food_Min = "10" Stamina_Recovery = "0" /> <AgeDesc Age = "11" Aging_Life = "0" Aging_Mana = "0" Aging_Stamina = "0" Aging_STR = "0" Aging_INT = "0" Aging_DEX = "0" Aging_WILL = "0" Aging_LUCK = "0" LevelUp_Life = "0" LevelUp_Mana = "0" 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"0" Buffer_Luck = "0" Buffer_AttackMin = "0" Buffer_AttackMax = "3" Buffer_WAttackMin = "0" Buffer_WAttackMax = "0" Buffer_Critical = "0" Buffer_Protect = "1" Buffer_Defence = "1" Buffer_Rate = "0" Buffer_LimitTime = "270" Body_Scale = "0.5" Head_Scale = "1" Leg_Scale = "1" Food_Min = "10" Stamina_Recovery = "0" /> <AgeDesc Age = "13" Aging_Life = "0" Aging_Mana = "0" Aging_Stamina = "0" Aging_STR = "0" Aging_INT = "0" Aging_DEX = "0" Aging_WILL = "0" Aging_LUCK = "0" LevelUp_Life = "0" LevelUp_Mana = "0" LevelUp_Stamina = "0" LevelUp_STR = "0" LevelUp_INT = "0" LevelUp_DEX = "0" LevelUp_WILL = "0" LevelUp_LUCK = "0" Buffer_LifeMax = "2" Buffer_ManaMax = "0" Buffer_StaminaMax = "0" Buffer_Str = "2" Buffer_Dex = "0" Buffer_Int = "0" Buffer_Will = "0" Buffer_Luck = "0" Buffer_AttackMin = "0" Buffer_AttackMax = "2" Buffer_WAttackMin = "0" Buffer_WAttackMax = "0" Buffer_Critical = "0" Buffer_Protect = "1" Buffer_Defence = "1" Buffer_Rate = "0" Buffer_LimitTime = "240" Body_Scale = "0.5" Head_Scale = "1" Leg_Scale = "1" Food_Min = "10" Stamina_Recovery = "0" /> <AgeDesc Age = "14" Aging_Life = "0" Aging_Mana = "0" Aging_Stamina = "0" Aging_STR = "0" Aging_INT = "0" Aging_DEX = "0" Aging_WILL = "0" Aging_LUCK = "0" LevelUp_Life = "0" LevelUp_Mana = "0" LevelUp_Stamina = "0" LevelUp_STR = "0" LevelUp_INT = "0" LevelUp_DEX = "0" LevelUp_WILL = "0" LevelUp_LUCK = "0" Buffer_LifeMax = "1" Buffer_ManaMax = "0" Buffer_StaminaMax = "0" Buffer_Str = "1" Buffer_Dex = "0" Buffer_Int = "0" Buffer_Will = "0" Buffer_Luck = "0" Buffer_AttackMin = "0" Buffer_AttackMax = "1" Buffer_WAttackMin = "0" Buffer_WAttackMax = "0" Buffer_Critical = "0" Buffer_Protect = "0" Buffer_Defence = "0" Buffer_Rate = "0" Buffer_LimitTime = "210" Body_Scale = "0.5" Head_Scale = "1" Leg_Scale = "1" Food_Min = "10" Stamina_Recovery = "0" /> <AgeDesc Age = "15" Aging_Life = "0" Aging_Mana = "0" Aging_Stamina = "0" Aging_STR = "0" Aging_INT = "0" Aging_DEX = "0" Aging_WILL = "0" Aging_LUCK = "0" LevelUp_Life 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<Pet ID = "490302"> <AgeDesc Age = "1" Aging_Life = "4" Aging_Mana = "3" Aging_Stamina = "4" Aging_STR = "3" Aging_INT = "2" Aging_DEX = "2" Aging_WILL = "2" Aging_LUCK = "2" LevelUp_Life = "1" LevelUp_Mana = "0.5" LevelUp_Stamina = "0.25" LevelUp_STR = "0.75" LevelUp_INT = "0.75" LevelUp_DEX = "0.5" LevelUp_WILL = "0.5" LevelUp_LUCK = "0.25" Buffer_LifeMax = "10" Buffer_ManaMax = "0" Buffer_StaminaMax = "0" Buffer_Str = "12" Buffer_Dex = "0" Buffer_Int = "0" Buffer_Will = "0" Buffer_Luck = "0" Buffer_AttackMin = "0" Buffer_AttackMax = "8" Buffer_WAttackMin = "0" Buffer_WAttackMax = "0" Buffer_Critical = "0" Buffer_Protect = "4" Buffer_Defence = "4" Buffer_Rate = "0" Buffer_LimitTime = "600" Body_Scale = "0.5" Head_Scale = "1" Leg_Scale = "1" Food_Min = "10" Stamina_Recovery = "100" /> <AgeDesc Age = "2" Aging_Life = "3" Aging_Mana = "3" Aging_Stamina = "3" Aging_STR = "3" Aging_INT = "2" Aging_DEX = "2" Aging_WILL = "2" Aging_LUCK = "3" LevelUp_Life = "1" LevelUp_Mana = "0.5" 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= "0" Buffer_Int = "0" Buffer_Will = "0" Buffer_Luck = "0" Buffer_AttackMin = "0" Buffer_AttackMax = "8" Buffer_WAttackMin = "0" Buffer_WAttackMax = "0" Buffer_Critical = "0" Buffer_Protect = "4" Buffer_Defence = "4" Buffer_Rate = "0" Buffer_LimitTime = "540" Body_Scale = "0.5" Head_Scale = "1" Leg_Scale = "1" Food_Min = "10" Stamina_Recovery = "60" /> <AgeDesc Age = "4" Aging_Life = "3" Aging_Mana = "2" Aging_Stamina = "2" Aging_STR = "3" Aging_INT = "2" Aging_DEX = "2" Aging_WILL = "2" Aging_LUCK = "2" LevelUp_Life = "0.75" LevelUp_Mana = "0.75" LevelUp_Stamina = "0.5" LevelUp_STR = "0.5" LevelUp_INT = "0.5" LevelUp_DEX = "0.75" LevelUp_WILL = "0.5" LevelUp_LUCK = "0.5" Buffer_LifeMax = "8" Buffer_ManaMax = "0" Buffer_StaminaMax = "0" Buffer_Str = "9" Buffer_Dex = "0" Buffer_Int = "0" Buffer_Will = "0" Buffer_Luck = "0" Buffer_AttackMin = "0" Buffer_AttackMax = "8" Buffer_WAttackMin = "0" Buffer_WAttackMax = "0" Buffer_Critical = "0" Buffer_Protect = "3" Buffer_Defence = "3" Buffer_Rate = "0" Buffer_LimitTime = "510" Body_Scale = "0.5" Head_Scale = "1" Leg_Scale = "1" Food_Min = "10" Stamina_Recovery = "40" /> <AgeDesc Age = "5" Aging_Life = "3" Aging_Mana = "2" Aging_Stamina = "1" Aging_STR = "2" Aging_INT = "2" Aging_DEX = "2" Aging_WILL = "2" Aging_LUCK = "1" LevelUp_Life = "0.75" LevelUp_Mana = "1" LevelUp_Stamina = "0.25" LevelUp_STR = "0.5" LevelUp_INT = "0.5" LevelUp_DEX = "0.5" LevelUp_WILL = "0.25" LevelUp_LUCK = "0.25" Buffer_LifeMax = "7" Buffer_ManaMax = "0" Buffer_StaminaMax = "0" Buffer_Str = "8" Buffer_Dex = "0" Buffer_Int = "0" Buffer_Will = "0" Buffer_Luck = "0" Buffer_AttackMin = "0" Buffer_AttackMax = "7" Buffer_WAttackMin = "0" Buffer_WAttackMax = "0" Buffer_Critical = "0" Buffer_Protect = "3" Buffer_Defence = "3" Buffer_Rate = "0" Buffer_LimitTime = "480" Body_Scale = "0.5" Head_Scale = "1" Leg_Scale = "1" Food_Min = "10" Stamina_Recovery = "20" /> <AgeDesc Age = "6" Aging_Life = "3" Aging_Mana = "2" Aging_Stamina = "1" Aging_STR = "2" 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Archiver|手机版|小黑屋|爱琳世界-逐梦者庭院
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